package com.gwaeron.game;

import java.awt.Graphics2D;
import java.awt.image.BufferedImage;

import com.golden.gamedev.object.GameFont;

public class RPGMenu {

	GameFont		font;
	BufferedImage	box;
	BufferedImage	cursor;
	
	public RPGMenu(GameFont font, BufferedImage box, BufferedImage cursor) {
		this.font = font;
		this.box = box;
		this.cursor = cursor;
	}

	
	public void render(Graphics2D g) {
		g.drawImage(box, 0, 0, null);
	}
}
